Word match item filter
issueid=2173 06-12-2013 09:24 PM
Ancient Member
Number of reported issues by Silfir: 6
Word match item filter
A filter option for inventory screens that allows search for letter combinations found in item names

With extremely large inventories, finding just about anything in the masses of items becomes a chore. All too easily you will miss something. It's especially harsh in missiles, where the arrows and quarrels and rocks are completely jumbled together.

The item group filters are rather useful, but don't help a lot to discern things within individual item groups. If at all possible to implement, I don't think there are many better solutions than a filter that only shows items that contain a set of characters entered by the player in a prompt accessible in inventory-type screens that would allow item filters at this time. For instance, entering "arrow" would filter out all items in the inventory that do not contain "arrow" in their name, finally allowing players to browse their arrows undisturbed from quarrels and rocks. "slaying" would detect all slaying ammunition (and affixed weapons) and so on. It would also provide players with a quick method to check if they have a certain item without scrolling through the inventory much at all, like entering "danger" to check for scrolls of danger.

You could connect the prompt to the "Ctrl-f" key combination as a way of having ADOM pretend it's a browser.

EDIT: Another suggestion relating to the item filters (including the already established filter by item group) is to make them available for the Ctrl-p and Ctrl-d screens - the ones that let you mark items for picking up and dropping.
Issue Details
Issue Number 2173
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Implemented
Priority 6
Suggested Version ADOM 1.2.0 pre 15
Implemented Version ADOM 1.2.0 pre 21
Milestone (none)
Votes for this feature 17
Votes against this feature 0
Assigned Users (none)
Tags (none)




06-12-2013 09:40 PM
Ancient Member
This would be great.

06-13-2013 01:35 AM
Ancient Member
Lovely idea!

06-13-2013 11:41 AM
Member
As an idea, I'm hugely in favor of this. I *HATE HATE HATE* trying to dig through my inventory late game for one thing sometimes. But in the actual *programming*, wouldn't it be difficult to add something like that where there was none before? I could be wrong, I'm no programmer, but I'd be concerned about the complication for adding an all-new feature like this to the inventory screen, where the only filter before this was programmed in.

Personally, though, I would love to be able to filter though a massive screen or two of spare arrows, foodstuffs/herbs, or scrolls to find exactly what I need quick.

06-13-2013 11:48 AM
Ancient Member
Quote Originally Posted by Kurasu
As an idea, I'm hugely in favor of this. I *HATE HATE HATE* trying to dig through my inventory late game for one thing sometimes. But in the actual *programming*, wouldn't it be difficult to add something like that where there was none before? I could be wrong, I'm no programmer, but I'd be concerned about the complication for adding an all-new feature like this to the inventory screen, where the only filter before this was programmed in.

Personally, though, I would love to be able to filter though a massive screen or two of spare arrows, foodstuffs/herbs, or scrolls to find exactly what I need quick.
Hence "If at all possible to implement". I don't know how filtering by item groups works currently, but the procedure of checking for a set of characters in the item name string, rather than the item group associated with the item, shouldn't be too different.

06-13-2013 03:25 PM
Senior Member
Similar, but not identical, I'd like to see a 'select all of' option in the \Cp and \Cd commands.
Something like, during a \Cp pickup prompt, the player can press ctrl+[ to select all armour, or ctrl+\ to select all wands.

This is effectively combining the functionality of :d and \Cd for item dropping, and extending it to apply to picking items up as well.

06-13-2013 04:38 PM
Ancient Member
You do know that on the pickup up screen you can press \ to filter just wands, % to filter food, etc? It's mostly useful when selecting weapons.

06-13-2013 05:15 PM
Ancient Member
Quote Originally Posted by Grey
You do know that on the pickup up screen you can press \ to filter just wands, % to filter food, etc? It's mostly useful when selecting weapons.
You can't for Ctrl-p and Ctrl-d and it's really annoying.

06-13-2013 08:32 PM
Ancient Member
As annoying as it is, there's also probably a reason the item group filter is unavailable in the Ctrl-p and Ctrl-d selection prompts; the game would have to be able to store selections even when they're filtered out. If it's doable, it would also be amazing.

12-17-2013 02:32 PM
Member
I don't know if it has been already posted or not so I'm gonna ask here (no hijacking intended).

Word filtering would be great, but if it was to hard to implement could we at least have an option to sort the misc items alphabetically? It would be nice to have all dragon slaying arrows close together, despite their damage or b/u/c status, same with herbs, potions, wands etc...

Only problem I can imagine, would be with material prefixes (mithril arrows of slaying would be mixed with mithril quarrels) but it could be solved by a line in config file of how one wants to sort his items.

Personally I'd love to have my missiles ordered by type (arrow/quarrel/rock) then by suffix and damage dices afterwards. Not to mention the time it would save when searching for another, non-depleted wand of digging/teleportation etc.

12-17-2013 03:48 PM
Ancient Member
Quote Originally Posted by Orfeni
I don't know if it has been already posted or not so I'm gonna ask here (no hijacking intended).

Word filtering would be great, but if it was to hard to implement could we at least have an option to sort the misc items alphabetically? It would be nice to have all dragon slaying arrows close together, despite their damage or b/u/c status, same with herbs, potions, wands etc...

Only problem I can imagine, would be with material prefixes (mithril arrows of slaying would be mixed with mithril quarrels) but it could be solved by a line in config file of how one wants to sort his items.

Personally I'd love to have my missiles ordered by type (arrow/quarrel/rock) then by suffix and damage dices afterwards. Not to mention the time it would save when searching for another, non-depleted wand of digging/teleportation etc.
This is a really, really good idea. I'd be tempted to suggest you submit this as a separate RFE to make sure it doesn't get lost in this one.

12-17-2013 04:47 PM
Ancient Member
Quote Originally Posted by Orfeni
Personally I'd love to have my missiles ordered by type (arrow/quarrel/rock) then by suffix and damage dices afterwards. Not to mention the time it would save when searching for another, non-depleted wand of digging/teleportation etc.
Currently only rocks, bullets, potions and clay is displayed when a sling is equipped. Extending that behaviour to crossbows and bows could also be considered in addition to the other suggestions.

01-22-2014 09:13 PM
The Creator
I really hope that someone finds the time to post separate RFEs for all the great ideas included in the comments. I just can't manage them in one post and it would be a shame to lose them.

01-22-2014 10:20 PM
The Creator
The word filter has been implemented. I love it :-)

01-22-2014 10:26 PM
Ancient Member
I love you. :)

01-22-2014 10:29 PM
Ancient Member
Amazing :D

01-22-2014 10:57 PM
Ancient Member
Prerelease 21 is going to be awesome!

01-23-2014 09:39 AM
Senior Member
So much love. ♥

01-23-2014 07:30 PM
Ancient Member
*sniff* This is the happiest day of my life!

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