Key to equip missile in missile slot instead of weapon slot works when it shouldn't
issueid=6791 06-24-2024 05:06 PM
Ancient Member
Number of reported issues by Grond: 972
Key to equip missile in missile slot instead of weapon slot works when it shouldn't

When attempting to equip a missile into a melee slot and the other melee slot is already occupied, you are prompted to [c]ontinue, [a]bort, or [e]quip to the missile slot instead. The equip prompt is not shown when a missile weapon that is incompatible with the missile is equipped, but if the missile slot is empty, pressing e will still equip it there, resulting in an invalid missile setup. The analogous thing happens when attempting to equip a missile weapon into a melee slot when the other melee slot is already occupied and incompatible missiles are equipped in the missile slot.
Issue Details
Issue Number 6791
Project ADOM (Ancient Domains Of Mystery)
Category Mac OS X >= 10.5 (NotEye)
Status Unconfirmed
Priority 9
Affected Version ADOM 3.3.4
Fixed Version (none)
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




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